![]() Ryas climbs the nearby Brightdawn mountain to retrieve the needed parts from a Scrapper before proceeding further up the Sunspear. Ryas makes his way up the Sunspear and rescues a stranded Oseram engineer named Radel, who informs him that he cannot progress further up the Sunspear until the main elevator is repaired. Ryas reluctantly agrees, and Aloy guides him to the Sunspear before departing on her own mission. Marad offers Ryas a full pardon in return for climbing the Sunspear, finding Urid, and investigating the machines. Ryas' older brother Urid decided to climb a nearby mountain, the Sunspear, in order to find the cause the machine attacks but he has failed to return. Marad explains that the machines around Dawn's Grasp have suddenly become highly aggressive and are constantly attacking the settlement. Ryas, a former Shadow Carja rebel once known as the "Shadow of Itamen", is released from prison and brought to the settlement Dawn's Grasp, where he is met by Blameless Marad and Aloy. In addition to the main story, the game features a scenic mode named "Machine Safari", a guided tour of the game's landscape. As the player progresses in the game, they will unlock additional tools and gears, allowing players to be more efficient in both exploration and combat. While the game is largely linear, there are multiple paths for players to explore and approach their objectives. Described as "a master at climbing and archery", Ryas, the game's protagonist, is equipped with a hunter bow which can be used to defeat various robotic creatures in the game. The game is played from a first-person perspective. Part of the Horizon series, the game was released on Februas a launch title for the PlayStation VR2 virtual reality headset. You can read our full PSVR 2 review here.Horizon Call of the Mountain is an action-adventure video game developed by Guerrilla Games and Firesprite and published by Sony Interactive Entertainment for the PlayStation 5. Horizon Call of the Mountain was reviewed on PSVR 2 with a code provided by the publisher. Still, these issues aside, Call of the Mountain is a stunning game that really brings the Horizon world truly to life in a way I didn't really imagine was possible. In fact, the only thing that frustrated me about Horizon Call of the Mountain was the occasional VR tracking issues, where my hand got stuck in a pot, or a move to a handhold while climbing would shift me much further than I'd anticipated. Maybe that's why it took me much longer than Sony's estimated 6-7 hours to actually finish Horizon Call of the Mountain – because it's just so darn impressive. It's honestly breathtaking in places, especially when a Tallneck is walking above your head or you reach the top of a climb and just take it all on. It's vibrant, well-realized, and that sense of awe in the size difference between you and the robots never wears off. For a game that's essentially the headline act for the PSVR 2 launch, I can't think of a better way to show off exactly what Sony's second-gen virtual reality headset can do. Of course, it helps that there's an intriguing story to drive you through it too. Even arrow crafting is given a VR spin, which really makes you feel like you're living inside of Horizon. It even makes collecting resources fun, with the items you need to craft more arrows often hidden inside of baskets and crates you'll need to open up to discover. ![]() There are toys, instruments, and even painting spots to get distracted by, and I've lost count of the number of pots and other items I've lobbed off cliff tops just because I can. Everything is wonderfully physical, with Guerrilla and Firesprite doing well to imbue the Horizon world with plenty of new little elements that have fun with the interactivity of virtual reality. ![]() It took me around 10 hours to complete on first run-through, and I immediately wanted to jump back into various fast travel points to go back for missed items and to experience it all over again.Īside from combat, expect to do a lot of climbing – with heights that will no doubt not be for everyone – and some light puzzle-solving. There are even a few moments where you'll get a choice of route, which helps with replayability options. Horizon Call of the Mountain is a fairly linear experience, with occasional moments for exploration off the beaten track to find collectibles, resources, and some truly stunning vistas to gawk at. ![]() (Image credit: Sony Interactive Entertainment) ![]()
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